Assets
I have finished with all the buildings for now and now is a time to move for environmental groundI still keep experimenting with ground plane and all the structure of the project. For now I decided to not to use a terain in unity but meke a separate textures for 4 all planes on the ground.
Environment
For the environment texture I using a substance painter, where I can paint all the details with normal maps and roughtness. Another point to mention here is that I want to keep my comic cartoon aestetic and add an ooutline for all the depths on the texture. Each ground texture is 4096 pixels to keep nice and good texel dencity for a top down game mode
Marketing
For now I just start a new twitter account to keep it update and understand my game a little bit better. Here is a screenshot of our first twitter acount. I will keep it up to date to gain new followers
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