Tuesday, June 26, 2012

26062012 Begining

My nachali novij proekt pro cheloveka cvetka.
Rasskadrovka uzhe pochti gotova. V dannij moment ja razrabativaju  animatic iz story boarda. V blizhajshee vremja samie glavnie veshi eto:
1. Razdelit' proekt na etapy (predpolozhitel'no 3)
2. Dat' uzhe gotovie sceni na animaciju.

Friday, June 22, 2012


Thursday, March 15, 2012


My favorite Japan artist Koji Morimoto. He is founder of Studio 4°C with producer Eiko Tanaka and fellow animator Yoshiharu Sato. Since then, Morimoto has focused almost exclusively on his directing work. His work became increasingly unusual with time. This is best represented by the concert scenes in ‘Macross Plus’ (his only animation work in the past 15 years) and his short film ‘Noiseman Sound Insect’. 

Most influenced form me is a dynamic in those animations. And a style of story telling.
For me 10 years ago anime was just like a girls toy. I just doesnt believe that anime can be a juicy and glitchi.
When first time have seen Animatrix i was a shokked especially that moment where kids was played in some factory. And they found some strange place. In that place they have a incredible body  ability. 
Really important message for me gives a sound klip by Koji and Ken Ishi 

Ken Ishii - Koji Morimoto -  Extra



When I was seen that clip on MTV in 97 or something like that. Inside my consciousness something was born.
It was that power that Koji gives to all cyberbunk culture and sort of.


KOJI MORIMOTO

Koji Morimoto worked on the film "Akira" directed by Katsuhiro Otomo, a music promotion video for Ken Ishi and a piece for "Animatrix". He is an animation director who is attracting a great deal of attention internationally with his unique style. In July, he will hold a commemorative exhibition for the release of his book, a collection of his first works, at a new shop called "Shop 33 Kichijoji" which is a satellite of the mixed media shop "Shop 33".
We caught up with the funky animation director for an interview, even though he is busy in the midst of working on his next film.
Could you introduce yourself?
Koji Morimoto. Aerial stroller. 44 years old. A painter.

You are one of the starting members of "Studio 4C" which produces unique animation works including the recent film "Animatrix" (an anthology film of "Matrix"). Can you tell me the story behind how you started it?
I wanted to have a harem (laugh). I was going to be the head so that I can control everything but the reality is... I am controlled instead.

What's your main activity?
Whatever I can enjoy. Basically, I'm playing with painting. I'm also doing an event called "Sound Kickers" secretly (!). I'm now planning the next project with Shop 33.

When did you decide to be an animator? Is there anything that opened your way?
I was impressed by a scene of "Space Battleship Yamato" in which the main battery comes out from the ground. It reminded me of a male thing. (laugh) Also a scene from "Nausica of the Valley of Wind" when that Giant Guardian belched fire under a command by Tolumekian imperial princess Kushana. I'm sure it's a man's ejaculation, the second shot becomes weaker..(laugh). I'm always attracted by such scenes. I don't know if the director actually intends to but I'm confident that such male physiological things are hidden behind those scenes. I guess a man can understand what I mean. The reason why I became an animator is that I like thinking about "how will this strange character speak?" or "what will they say?". Animating the character, they will have a life. I like it very much. In other words, an animator can also be "a god on paper".

You will open an exhibition at a new shop of "Shop 33" on the same day of the shop opening on the 15th of July. Could you give me a brief of the exhibition?
I'm playing with the motif "Good luck/Bad luck (Daikichi/Daikyo)" with "Shop 33" and also making a CD with DJ Q'HEY. I visualize a familier word for Japanese "Daikichi/Daikyo" with completely different interpretations. The release of my first art book "0 Range" is also on the same day so I'm going to have a book signing for people who attend the opening.

"0 Range" contains more than 500 pieces which you have drawn so far. Why did you think to make this book now?
It's a kind of "break" to say good by to a 44-year-old. Also, I often look back at my sketch book to find out what I was thinking at that time. Sometimes new idea comes out from it. Those sketches were spread around and I thought that it would be easier to look at if it became a book. For that reason, this book is for myself (laugh). However, in my future works, a lot of characters in the book might be animated so I guess people can enjoy my works more, having a "common idea notebook". Nameless characters in the book will have a wondeful name if they appear in a film. I hope everyone enjoys it.

What's the concept of the cover design for this month?
Love. After making love.

You have worked on a number of great works including "Akira". What's the vision for the future? Is there anything you want to challenge from now on?
I want to make a "five dimentional work". I mean it's the "wrong" dimention. (In Japanese, "five" and "wrong" have the same sound) I'm thinking to start drawing Manga with a title of "Wrong Dimention".

This year in Japan, many animation films by renowned directors called great masters of Japanese animation will be released. Japanese animation attracts the world's attention with its unique style and also its comics, TV programme and films are thought of highly. What's your opinion about Japanese animation and how do you think it's going to change in the future?
Japanese animation is now widely known throughout the world, and a lot of people from other countries are involved in the Japanese animation scene. I think it's an interesting change.
I hope the animation industry is kept under control. Animation is basically a media where people can do what they like freely. If some big power like a country or big capital starts controlling it, it will quickly become a dull field. If its morals or ethics start being discussed, a creator can't play with it freely. Animation is basically for children so I don't want to bring adult's ideas into it too much. I want to keep the animation a lawless field for good. In the lawless field, both bad and good works can exist but the point is that lots of works can appear and exist. Interesting and innovative things will come out from such a source.
Personally saying, I think it's not exciting that Disney, for example, stopped doing cell animation and shifted to computerize the process. Whatever, everyone changes their creative process. I am wedded to the hand drawing and animating two dimentional things.

How to Make an Animated Short Film

By popular demand, I’m writing a “Making Of, from A to Z” series. A lot of people have asked me what’s the path to make a 3D Animated Film. It gets a lot more interesting when you have the desire, but you don’t have the available resources to pay an expensive education. With no prior experience, you may start with something Short. It seems pretty doable after all. Good news is: It actually is a lot easier than you think. Some local guy makes a short film for close to nothing. In fact the budget could have been $0,00, but it would have taken me some extra months. (By the way, cost of living is not part of this budget, that’s pretty much up to you). Really, if I knew this stuff being a kid when I lived with my parents, I’d have done it back then.
There’s a thousand ways and combinations on how to do this, but I won’t elaborate on that. I will tell you the way it works for me. Believe me, I’ve tried most of them. A lot of people are going to tell you this or that, and they are probably right. The problem is: everyone is. With that in mind, opinions are so mixed that at the end of the day you don’t know which one should you follow. All of them together make no sense at all, and its so confusing and complicated that its not even worth it. Once you understand that, its a lot easier to move on.
To make this thing happen it will take hard work, though.
There are a few key elements you need to master before getting there. The following 2 weeks I WILL elaborate on each one of these steps, hopefully with a certain level of detail so you don’t get lost.
IDEA
  • Inspiration
  • Write a Story
  • Sketch it out (or ask for help)
HARDWARE
  • Do you need a Supercomputer?
  • PC or Mac?
3D
  • Learn Maya
  • Characters
  • Environment
  • Learn to Rig Characters
  • Learn to Animate
  • Learn Vray
FINAL STAGE
  • Learn After Effects.
  • Premiere / Final Cut (for mac). In this case, its the same thing.
  • Sound / Music (Foley / Soundsnap.com / Vimeo Music Store)
THE PLAN
By now, you probably haven’t mastered any of the things you were supposed to. That’s fine. Even though I had the theory, I learned to Animate and Rig Characters when I was actually producing The Chase. So, we are going to need to outline every aspect of the production before starting it. We are getting into that too.
You will eventually need to digg a lot, and some times get your hands and clothes dirty. Some people you like and respect might even get angry. Like your mom, when you were a kid, and she spanked you. But when they see what you’ve learned from it, they will most probably embrace it. You can take a shower later.

By Tomas Vargara

Wednesday, March 7, 2012

Kontent for magazine

From the begining of mankind we have watched around in the same way. We have many different stuff, clothes, knowledge, art. But our reaction in most cases is the same. For example when something bad happening we fill bad. But the worse thing that our reaction is our indification. Our life is not action or events. Life is our reaction. And i trying to say that only art can change our reaction thru the world. Beacose we don't believe in anything. Every though is energy. And our bodyes is like a wire. When we have catch an idea is not probably ours. The idea is came from higher intelligent. Not from our concusness. But when people have create a internet all things was changed. Thinking is nor much important right now. Beacose we can search information from internet. And  this is our most bigger problem that we always try to come behind something.  If we walk behind something we will come to finish on the second position. That's why we need to create our individuality. I think that the best example is Disney, Lukas,Ford, Tesla, M. Jackson and etc. As u can see all that people live in random ages and they have something that shows individuality of they own.
From all that facts I have a opinion that all that guys from the past just have done something like a clothes for our world. This is not that clothing that we usually wear in. This is a mental clothes. Clothes which make our overall view.
This is the starting point of our trip from life to adventure in art. We believe that beuty will save the world. Is incredible to watch some kind of art a lil bit longer than we accustomed. Most important thing right now is art for kids. Actually I don' t understand why most of corporations don't do a quality for kids toys or movies. They just do something easy understandeble but not simple. 

Sunday, February 26, 2012

Следующее письмо Томасу Вергара.

Привет Томас.

Меня зовут Сергей. Я представитель некоммерчесской организации - Фат Снэйл. В ближайшее время мы собераемся выпускать журнал, который будет посвящен Арту и процессам создания произведений. Нас очень вдохновил ваш фильм, а особенно то как вы описываете процесс создания. Мы очень хотели бы написать про вас в нашем журнале. Пожалуйста ответьте на мэйл если у вас есть желание с нами работать.

Спассибо

Сергей.

Wednesday, February 22, 2012

Добрый день коллективу Ваком.
Пишет вам творческая организация Фэт Снэйл. Мы занимаемся организацией различных творческих проектов в сфере аудиовизуального искусства.
В ближайшее время мы собераемся запустить журнал посвященный организации творческих проектов. И хотели бы вести в нем рубрику посвященную новейшим технологиям в сфере арт принадлежностей (рабочих инструментов)
Мы многие годы используем вашу продукцию и уверенны в ее качестве. Поэтому хотели бы писать в журнале про ваши продукты и помошь их в современном исскустве.
Надеюсь на сотрудничество с вами.

Спассибо

Сергей.

Friday, February 17, 2012

Письма.

Для начала я решил сформулировать все письма на русском потом перевести.
Первое письмо будет направленно на портал картунс брю.
-- Добрый день коллективу картунс брю.
Пишет вам организация фат снейл. Мы являемся развивающейся компанией из Эстонии, которая занимается организацией театральных постановок и инсталляций с применением анимации. В данный момент мы хотим выпустить бесплатный пдф журнал посвященный различным видам творчества, под названием свет. Который бы помог новым незамеченным артистам засветится, а так же передать свет от уже сформировавшихся к тем кто неравнодушен к росту. Мы хотим начать сотрудничество с различными порталами и артистами со всей планеты. Будем рассказывать о процессах сотворения различных проектов. Об исторических фактах повлияющих на арт и тд. Мы были бы рады если бы вы согласились ответить для нас на некоторые вопросы для статьи о том как развился ваш портал.
Надеюсь на сотрудничество с вами

С уважением

Сергей

Tuesday, February 14, 2012

1. Рубрика - Новости

2.  Воры в исскустве.
И искусство в демонстрациях и протестах

Рубрика посвещена анализу некоторых произведений и сравнением с предпологаемой жертвой.
Нужен определенный человек которому интересно такого рода расследования.

3. Сны

Искренние рассказы случаянных людей о своих самых сокровенных снах.

4. Стрит арт - описание некоторой настенной живописи. Поиск деятелей и интервью с ними.

5. Смешные ошибки в арте (кадры из мультфильмов).

6. Арт и сцена - театр, поп культура, цирк

7. Space Wrap

В этой рубрике мы пишем какой нить маленький рассказик который в дальнейшем сможет стать сценарием для кино или мультика. А может и просто идея для детской книжки.

Рубрика начинается с иллюстрации на весь лист и потом в течении рассказа текст защемляется картинками к рассказу. Если рассказ слишком большой можно разбить на несколько номеров.


Monday, February 13, 2012

Magazine - Light

Добрый, светлый, зимний день.
Решил начать придумывать контент для журнала СВЕТ

В первую очередь хотелось бы этот журнал посвятить людям творческим. Тем кто не равнодушен к изобразительному исскуству, Хочется привлечь внимание читателя. Для этого нужно заинтересовать его востребованной информацией. Востребованная информация в сфере изобразительного искуства это - обучающий матерьял, интересные явления, интервью различных  известных людей, исторические факты повлиявшие на мир анимации, вынесение работ самих читателей, работы знаменитых артистов с их описаньем. обьявления новинок в этой сфере с применением современных технологий.

Очень важно использовать в журнале нан можно больше персонажей.

Главная концепция заключается в том что внутри журнала живет человечек, который посыпается с утра (в начале журнала) и ложится спать в конце.
Этот человечек является своего рода символом журнала и главным журналистом. Он живет среди всех этих всплывающих окон и картинок и исследует все глубже чем могут себе представить читатели.

Журнал выдержен в абсолютно эксперементальном стиле оформления. Не должно быть никаких привязанностей к современным.



Monday, January 2, 2012

New Year New Incoming


Наступил новый год! Многое успели сделать в прошлом году интересного. Многого не успели.
В данный момент идут глобальные перестройки наших сюжетов и концепций.
Мы решили что нужно делать чтото более новое и интересное чем просто анимация.
Мы решили делать анимацию совмещённую с маппингом.

Идея основана на взаимоотношениях кружки сахара и ложки. Своеобразный любовный треугольник. Пока много не могу сказать. Так как идеи пока в стадии разработки. Могу лищь предупредить что уже придуманных персонажей мы просто так не оставим. Обязательно будем использовать в дальнейших мультиках и инсталяциях.